Blitz
A downloadable game
This is my first attempt at using some "assembly assist" in Sinclair BASIC. That is, loading a machine code routine using DATA statements to replace the PRINT statement with something quicker and easier to use for game graphics in Sinclair BASIC.
The code is hosted on my github which shows how this is done, with the source asm also. This game is free and open source.
I've also written a blog post about this in case anybody still reads those things.
Status | Released |
Author | ambientcoder |
Genre | Action |
Tags | ZX Spectrum |
Download
Download
blitz_basic.tap 7.3 kB